
- KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS INSTALL
- KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS MOD
- KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS ARCHIVE
KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS MOD
If you're making a mod that overrides a parameter file inside "Tables.pak" - it is now BEST PRACTICE to create mod-specific table files with individual rows - instead of overwriting the whole table.

If you want to override data from the Engine folder, you have to put your pak in the mod's “Data” folder. When adding a new language, you will have to correctly set sys_languages and sys_languages_audio CVars. You can also add new languages by creating “new_language_name_xml.pak” and “new_language_name.pak” files in the mod's localization folder. When modding localization files, the mod pak name must exactly match the pak name in the game's localization folder. New levels can be added by creating level.pak in the: "mod_name\Data\Levels\new_level_name\" folder.Levels can be modded by creating pak files in the: "mod_name\Data\Levels\level_name\" folder.If your mod is larger, you can use multiple paks. Usually a single mod.pak or mod_name.pak will suffice.

You do not have to mimic the game's pak names. In the mod's Data folder you can name your paks however you like. Most of the Data in the zipped file can be compressed, except videos, which must be stored without compression.
KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS ARCHIVE
7z or other archive types are NOT supported. pak file, create a zip archive and rename the extension to. In the mod's root folder: (Mods\mod_name) you can create two special files:Īll game data must be stored in.

In the Mods folder, each mod has its own subfolder, which replicates the game's directory structure, for example: You can also temporarily disable a mod by using mod_order.txt. To uninstall a mod - delete it from the “Mods” folder.
KINGDOM COME DELIVERANCE HOW TO MANUALLY DOWNLOAD MODS INSTALL
To install a mod - move it into the “Mods” folder. If the Mods folder does NOT exist - create it.
